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19 August 2020
- 19:0219:02, 19 August 2020 diff hist +57 m The Legend of Zelda: Breath of the Wild →General Adventuring
- 19:0119:01, 19 August 2020 diff hist +12 m The Legend of Zelda: Breath of the Wild →Minor Secrets/Spoilers
- 19:0119:01, 19 August 2020 diff hist 0 m The Legend of Zelda: Breath of the Wild No edit summary
- 19:0019:00, 19 August 2020 diff hist +3 m The Legend of Zelda: Breath of the Wild →Cooking
- 18:5918:59, 19 August 2020 diff hist −819 The Legend of Zelda: Breath of the Wild Organization, clean-up, etc.
13 August 2020
- 19:2419:24, 13 August 2020 diff hist +69 The Legend of Zelda: Majora's Mask No edit summary
- 19:2219:22, 13 August 2020 diff hist +2 m Metroid Prime 2 typos
8 August 2020
- 09:5709:57, 8 August 2020 diff hist +419 Mass Effect 2 →General current
- 09:5509:55, 8 August 2020 diff hist +208 Mass Effect 2 →General
6 August 2020
- 06:1206:12, 6 August 2020 diff hist +137 DOOM Eternal Difficulty effect current
- 06:1006:10, 6 August 2020 diff hist +228 DOOM Eternal Nothing is missable.
25 July 2020
- 06:5806:58, 25 July 2020 diff hist +49 m Shantae: Risky's Revenge No edit summary current
24 July 2020
- 15:1315:13, 24 July 2020 diff hist −1 m Shantae: Risky's Revenge No edit summary
- 15:1215:12, 24 July 2020 diff hist +172 m Shantae: Risky's Revenge No edit summary
- 14:5114:51, 24 July 2020 diff hist +113 m Shantae: Risky's Revenge No edit summary
- 14:4514:45, 24 July 2020 diff hist +971 N Shantae: Risky's Revenge Created page with "* As one of the NPCs reminds you, make sure to buy a map before leaving town. * Magic Jams tend to be a bigger bottleneck than gems when it comes to buying things, so don't h..."
15 July 2020
- 16:4716:47, 15 July 2020 diff hist +189 Brigand: Oaxaca No edit summary current
14 July 2020
- 16:2116:21, 14 July 2020 diff hist +20 Brigand: Oaxaca No edit summary
- 15:3215:32, 14 July 2020 diff hist +76 Brigand: Oaxaca No edit summary
- 15:2715:27, 14 July 2020 diff hist +866 N Brigand: Oaxaca Created page with "* This game's combat is designed around ranged attacks. Especially in the early games even melee-specced characters will not live long enough to get up close to do attacks...."