Stardew Valley: Difference between revisions

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* There is no time deadline; you don't have to min-max!
== General ==


* The alternative to the community center just involves buying the upgrades with cash.
* There are no time deadlines, except for timed quests, which will show up again. You can always do something next year.


* You might want to look up NPC schedules and what gifts they like/dislike, since finding people can be kind of a pain.
* The very first thing you should do is find your crafting menu and figure out what you need to make a chest.


* Once you get access to the Community Center, look up the available bundles and start storing items that will satisfy them.
* At 2am, no matter where you are, you'll fall asleep and wake up at 6am in your bed. If you're not in your house when you fall asleep, you'll be charged a fee.


* Don't forget that you can sell by throwing items in the storage container by the house. Not all items can be dumped there though, some need other vendors. There doesn't seem to be a price difference for where you sell items.
* The game saves every night. You can reset a day by restarting the game, but you cannot save in the middle of a day.


* Quests get posted outside of Pierre's periodically. Don't go out of your way unless the reward is really good, but some of them are very easy to satisfy.
* The TV channels can give you very useful information.


* Some decisions are permanent: you can't move buildings after you've placed them, and once you advance your skills enough (to levels 5 and 10) you choose specialties for them. I'd recommend looking up the effects, since the level 10 skill choices depend on what you chose at level 5.
* Use your hoe on those little wiggly worm spots on the ground.


* upgraded hoes/watercans can affect a wider area, just hold the button (I managed to miss that one somehow)
* Check out both sides of the bulletin board outside the seed shop.


* make sure you don't miss people's birthdays, they get huge heart boosts from gifts then. If you don't know/want to look up the person's favorite gifts, artisanal goods are usually a good backup.
* Skills can be specialized at levels 5 and 10. Your level 10 choices depend on your level 5 choice. After accessing a certain area, you can change these specialties for a small fee.


* do the bundles. You really want the rewards for clearing whole rooms.
* Available fish change depending on season, weather, location, and time. Crab pots give different fish than a fishing rod.


* speaking of bundles, the traveling merchant can randomly sell rare items that take a long time to get otherwise.
== Friendship ==


* if one skill specialization looks clearly better than the other, it probably is.
* Make friends. They'll send you useful stuff and recipes.


* watch TV, especially on Sundays when you can get free cooking recipes. If you miss one, they re-run next Wednesday. If you miss that too, you'll wait a looong time for the next chance.
* Different people like different gifts. Flowers (except dandelions) and cooked items (except bread) are almost universally liked.


* plan your farming. You don't want to plant a cauliflower field on Spring 17 only to realize too late that they'd mature on Summer 1 and go to waste. Also, you probably don't want to replant multiple crops on festival days.
* Giving a gift on a person's birthday gives a huge friendship boost.


* in each season there are crops that will yield multiple harvests. The time between harvests is shorter than it takes to grow up in the first place, so plan accordingly.
* Simply going to a festival improves your friendship with everyone in town.


* fruit trees have to be planted a season in advance - if you have a summer tree it means it only produces fruit in the summer but the sapling will grow in any season except winter, so plan to have it grown up by the time
* You don't have to show up to a festival as soon as it starts, but you only have a few hours' leeway.


* it's OK to use energy-restoring items, especially early on when you have to till/water everything by hand and have much more time than energy.
== Crops ==


* you do NOT want to die in mines. When in doubt, take the ladder and come back with full health. Also, always have a healing potion on hand.
* With very few exceptions, your crops must be watered to grow. Take advantage of rainy days.


* if you do fuck up and die/spend all your money on wrong stuff/put a building in the wrong place, remember that the game saves every morning so you can always just quit and roll back the last day.
* Upgraded hoes and watering cans can be charged up to affect a wider area by holding down the button.


* the types of fish available depend on: season, time of day, place, rain, and whether you use a crab pot or normal fishing rod.
* Upgrade your watering can the day before the TV says it will rain. Water, turn it in for upgrading; the rain handles one day; pick it up, and water.


* silver/gold star items are good for sales and festival contests. Cooking and artisanal goods crafting do not care about star quality <div class="spoiler">artisanals do care if it's normal milk/egg or large one though</div>, so you can dump all your shitty stuff to be processed and sell the better ones.
* Seasons are 28 days. On the 1st of the next season, almost all crops will wither and die. Pay attention to how long a crop takes to grow.
 
* Some crops are one-time harvest, and some can be harvested until they die.
 
* Fruit trees take a full season (28 days) to grow, and only produce fruit in their assigned season. They will hold up to 3 fruits at a time.
 
== Community centre ==
 
* The alternative to the community center just involves buying the upgrades with cash. There are very few changes to the game otherwise.
 
* Once you get access to the community center, look up bundle requirements and start storing them.
 
* Completion of whole rooms is very valuable.
 
== Days of the week ==
 
* The seed store is closed on Wednesdays. You can also buy them at the big store, but they're more expensive.
 
* Check out the traveling merchant in the forest on Friday and Sunday.
 
* You can get a free recipe on the TV every Sunday.
 
== Permanence ==
 
* You can place objects (chests, lights, etc.) in areas other than your farm.
 
* You can place most objects inside your house.
 
* You can move everything that's in your house, including the windows, fireplace, and bed.
 
* You're not stuck with your appearance. After accessing a certain area, you can change it for a small fee.
 
* The carpenter can move almost every building on your farm, including your house and the shipping bin.
 
== Cash money ==
 
* Sell most items by throwing them in the shipping bin next to your house. You can also sell specific items to associated merchants. There is no price difference.
 
* Having matured flowers nearby makes honey more valuable.
 
* Processing things before you sell them almost always makes them more valuable.
 
* If you can afford it, buy the Rare Seed. It's worth it.
 
* Open geodes, don't sell them.


[[Category:Games]]
[[Category:Games]]

Latest revision as of 15:03, 29 September 2025

General

  • There are no time deadlines, except for timed quests, which will show up again. You can always do something next year.
  • The very first thing you should do is find your crafting menu and figure out what you need to make a chest.
  • At 2am, no matter where you are, you'll fall asleep and wake up at 6am in your bed. If you're not in your house when you fall asleep, you'll be charged a fee.
  • The game saves every night. You can reset a day by restarting the game, but you cannot save in the middle of a day.
  • The TV channels can give you very useful information.
  • Use your hoe on those little wiggly worm spots on the ground.
  • Check out both sides of the bulletin board outside the seed shop.
  • Skills can be specialized at levels 5 and 10. Your level 10 choices depend on your level 5 choice. After accessing a certain area, you can change these specialties for a small fee.
  • Available fish change depending on season, weather, location, and time. Crab pots give different fish than a fishing rod.

Friendship

  • Make friends. They'll send you useful stuff and recipes.
  • Different people like different gifts. Flowers (except dandelions) and cooked items (except bread) are almost universally liked.
  • Giving a gift on a person's birthday gives a huge friendship boost.
  • Simply going to a festival improves your friendship with everyone in town.
  • You don't have to show up to a festival as soon as it starts, but you only have a few hours' leeway.

Crops

  • With very few exceptions, your crops must be watered to grow. Take advantage of rainy days.
  • Upgraded hoes and watering cans can be charged up to affect a wider area by holding down the button.
  • Upgrade your watering can the day before the TV says it will rain. Water, turn it in for upgrading; the rain handles one day; pick it up, and water.
  • Seasons are 28 days. On the 1st of the next season, almost all crops will wither and die. Pay attention to how long a crop takes to grow.
  • Some crops are one-time harvest, and some can be harvested until they die.
  • Fruit trees take a full season (28 days) to grow, and only produce fruit in their assigned season. They will hold up to 3 fruits at a time.

Community centre

  • The alternative to the community center just involves buying the upgrades with cash. There are very few changes to the game otherwise.
  • Once you get access to the community center, look up bundle requirements and start storing them.
  • Completion of whole rooms is very valuable.

Days of the week

  • The seed store is closed on Wednesdays. You can also buy them at the big store, but they're more expensive.
  • Check out the traveling merchant in the forest on Friday and Sunday.
  • You can get a free recipe on the TV every Sunday.

Permanence

  • You can place objects (chests, lights, etc.) in areas other than your farm.
  • You can place most objects inside your house.
  • You can move everything that's in your house, including the windows, fireplace, and bed.
  • You're not stuck with your appearance. After accessing a certain area, you can change it for a small fee.
  • The carpenter can move almost every building on your farm, including your house and the shipping bin.

Cash money

  • Sell most items by throwing them in the shipping bin next to your house. You can also sell specific items to associated merchants. There is no price difference.
  • Having matured flowers nearby makes honey more valuable.
  • Processing things before you sell them almost always makes them more valuable.
  • If you can afford it, buy the Rare Seed. It's worth it.
  • Open geodes, don't sell them.