Death's Door: Difference between revisions
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* If you care about completion, use every plant pot even if you don't need it, you'll find enough seeds and one of the postgame challenges requires you to have planted a seed in every one of them. You'll get some ways to pinpoint the ones | * If you care about completion, use every plant pot even if you don't need it, you'll find enough seeds and one of the postgame challenges requires you to have planted a seed in every one of them. You'll get some ways to pinpoint the missing ones in the postgame phase, but it's still better to save yourself the hassle. | ||
* Sewer manholes (crowholes?) look like places to use a future movement item, but they're not. You just need to slam into them (press Attack while falling); yes, that does mean some holes are exit-only, since you'll have nowhere to fall from. This is accessible from the start and the game will not tell you about it. | * Sewer manholes (crowholes?) look like places to use a future movement item, but they're not. You just need to slam into them (press Attack while falling); yes, that does mean some holes are exit-only, since you'll have nowhere to fall from. This is accessible from the start and the game will not tell you about it. | ||
Latest revision as of 23:43, 14 December 2025
- If you care about completion, use every plant pot even if you don't need it, you'll find enough seeds and one of the postgame challenges requires you to have planted a seed in every one of them. You'll get some ways to pinpoint the missing ones in the postgame phase, but it's still better to save yourself the hassle.
- Sewer manholes (crowholes?) look like places to use a future movement item, but they're not. You just need to slam into them (press Attack while falling); yes, that does mean some holes are exit-only, since you'll have nowhere to fall from. This is accessible from the start and the game will not tell you about it.
- Puzzles involving aiming are much easier using keyboard + mouse.