Brave Fencer Musashi: Difference between revisions

From Before I Play
Jump to navigation Jump to search
(Created page with "- Do not take the Legendary Quilt. - The game is pretty much almost entirely jumping puzzles. - Press START to see a hint as to how to advance the story. - When in doubt, abso...")
 
m (Text replacement - "^- " to ""* "")
Line 1: Line 1:
- Do not take the Legendary Quilt.
"* "Do not take the Legendary Quilt.


- The game is pretty much almost entirely jumping puzzles.
- The game is pretty much almost entirely jumping puzzles.

Revision as of 16:54, 11 March 2018

"* "Do not take the Legendary Quilt.

- The game is pretty much almost entirely jumping puzzles.

- Press START to see a hint as to how to advance the story.

- When in doubt, absorb a nearby enemy's ability. That solves almost any problem that can't be solved by Muashi's basic skills.

- Once you activate that Wind Crest in Chapter 6, you can't go back for the rest of the game.

- Once you get the rocksalt, go to the huge slug-rock in Somnolent forest.

- In the Frozen Palace, there's a big, burly enemy called a SlowGuy. Let him grab you and throw you; this will advance you further.

- After your second trip through Steamwood, go to the Grillin' Reservoir and look for a Fire Crest.

- After you get the Wind Scroll, go up to the Gondola Station.