Call of Cthulhu: Dark Corners of the Earth: Difference between revisions

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(Created page with "- My advice is the play it on the easiest difficulty and play it like an interactive movie. The combat is clunky and enemies pretty much respawn forever meaning there are a lot o...")
 
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- My advice is the play it on the easiest difficulty and play it like an interactive movie. The combat is clunky and enemies pretty much respawn forever meaning there are a lot of even clunkier stealth sections. Also the chase sequences are really fucking cool but only if you don't die 100 times due to trial and error... which is why I suggest playing it on the easiest difficulty.
My advice is the play it on the easiest difficulty and play it like an interactive movie. The combat is clunky and enemies pretty much respawn forever meaning there are a lot of even clunkier stealth sections. Also the chase sequences are really cool but only if you don't die 100 times due to trial and error... which is why I suggest playing it on the easiest difficulty.


[[Category:Games]]
[[Category:Games]]

Latest revision as of 20:44, 22 February 2024

  • My advice is the play it on the easiest difficulty and play it like an interactive movie. The combat is clunky and enemies pretty much respawn forever meaning there are a lot of even clunkier stealth sections. Also the chase sequences are really cool but only if you don't die 100 times due to trial and error... which is why I suggest playing it on the easiest difficulty.